This course is an introduction to computer graphics, modeling, animation, and rendering. Topics covered include basic image processing, geometric transformations, geometric modeling of curves and surfaces, animation, 3-D viewing, visibility algorithms, radiosity, ray tracing, shading and volume rendering. Students gain experience by developing their own graphics programs producing simple animations.
SU Credits : 3.000
ECTS Credit : 6.000
Prerequisite :
Undergraduate level CS 300 Minimum Grade of D
Corequisite :
CS 405L